Objective: (Project: Planning the Game)
In this activity you will:
• Think about
what classes/object will be required in the game.
• Answer
questions about the new scenario
• Practice creating a new scenario.
• Find sprites
and sounds for the new scenario
• Practice
critical thinking through reading and writing.
• Exploring
Control Structures, the if Command
• Reflect on new
Java commands you added in order to make actors move in more realistic ways.
• Explore the
syntax and semantics of the if command.
• Practice
critical thinking through reading, writing, and speaking.
Agenda:
What am I going to learn today?
• what
classes/object will be required in the game
• Practice
creating a new scenario
• Find and modify
sprites for the new scenario
• Find and modify
sounds for the new scenario
• Review Control
Structure of the if Command.
• PLACE actors in
the world (X and Y Coordinates)
• Find the
distance between objects
• Use setLocation(getX(), getY());
• Make actors
move in a more realistic way
• Create a more
realistic game scenario.
How am I going to learn it?
• Practice
playing the original game
• Reading and
writing about what is necessary for the game
• Reading and
writing about the if Command
• Doing an online
research for images and sounds
•
Find a Path or Make One!
Hands on computer, using java commands
• Reading and
discussing information
• Asking
questions for clarification
• Think Pair
Share
How am I going to demonstrate it?
• Search and save
pictures in a folder
• Search and save
sounds in folder
• Create and
setup a new scenario
• Stablish a well
panned scenario
• Modify given Greenfoot Scenario
• Implementing
learned Java Commands
• Completing and
turning-in Answer document
• Completing and
turning in Greenfoot Scenario
• Submitting all
work assignments online
Why am I learning it?
To be able to implement a computer
programming language “Java”, to create a variety of different
scenarios/games, that will solve problem.
Use my critical thing and problem solving skills to have desire outcome.